The Legend of Zelda: A Link to The Past 2 Will Speed Along with 60 FPS in 3D Mode

on June 9, 2013 3:15 PM

Nintendo’s upcoming 3DS sequel to The Legend of Zelda: A Link to the Past be one of the smoothest-running games to ever grace the 3DS...if you’re playing in 3D mode.

Legendary Eiji Aonuma has confirmed the sequel will include a Dark World which was a key feature of the original game, runs at 60 frames per second and is set to reveal “a big surprise” in its opening moments that will shock Zelda fans.

The game runs at 60fps, while all the 3D games up till now have run at 30fps. The faster the framerate, the more stable the 3D effect, so 60fps is a big deal.

Unlike the previous game, we can expect to see new gameplay mechanics, such as Link being able to become a painting and walk along the walls.

Even more exciting, the game will feature characters from the previous game, so we can see what’s happened to them.

It should also be noted, the game will not take advantage of the 3DS’ gyroscopic capabilities, as requiring us players to tilt the 3DS could break the screen’s required viewing angle. Yay for unbroken 3DS screens!

While no release date has been officially released, The Legend of Zelda: A Link to The Past 2 will make its way to the 3DS later this year.

 /  Staff Writer
Former genius and a woman of mystery and power, whose power is exceeded only by her mystery, Dana Abercrombie has been playing video games since birth (yes birth...we did say "genius"). Despite her secret desire of wanting to give it all up to become a gorgeous billionaire, Dana is most passionate about video games and films often times getting in many heated debates resulting in being thrown out of many gatherings. Despite having a degree in English AND Journalism (multi-tasking FTW!) from the University at Albany-SUNY, she is currently interested in perusing a degree at Yale Law School, because one should never give up on a dream of becoming a gorgeous billionaire...and knowing how to sue someone as a result of those heated debates
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