Mark Meer, formerly Mass Effect‘s Commmander Shepard (Male) and now The Long Dark‘s Will Mackenize, recently took part in an interview with Audio Director, Dave Chan, of the aforementioned game. In the interview, Mr. Meer delves into his career as a voice-actor, his early work with BioWare, the importance of improv in the voice-acting field, and his thoughts on The Long Dark and its protagonist, Will Mackenize.
According to Mr. Meer, it was his small role in Baldur’s Gate 2 that landed him continuous work with BioWare, and his eventual lead role as Commander Shepard in Mass Effect. As a voice-actor, he explains that improv is a huge part of the craft, as scripts are usually not complete until the deal is made and the actor is in the recording booth. Mr. Meer also explained that he was attracted to the game initially when he learned that it would not be featuring, “mutants, zombies, or robots.” On his approach to Will Mackenzie, Mr. Meer noted that it would be fun for him since Mackenzie is, “not necessarily a hero type, he’s a guy who works for a living.”
The Long Dark is being developed by Hinterland Games, and has 21 days to go in its funding campaign. Base funding will allow for PC, Mac, and Linux versions of the game; stretch goals will add Oculus Rift Support along with a deeper score and expanded voice-acting. At the time of this posting, The Long Dark has amassed just over $70,000 of its $200,000 goal. You can check out the Kickstarter page here.