The Man Behind “Joel Banderas” Leaves Naughty Dog, Joins BioWare: Uncharted 4 “Is Superb”

on February 29, 2016 8:04 PM

The name Tal Peleg might be familiar to you for his work on The Last of Us and Uncharted 4: A Thief’s End as Senior Cinematics Animator, but if it isn’t, you probably know his funny and cheeky “Joel Banderas” and “Joel Nicholson” animations.

Today Peleg announced that he’s leaving Naughty Dog after having finished his work on Uncharted 4, and he’s Joining Bioware Austin. He also promised that Uncharted 4: a Thief’s End will be “a treat,” and mentioned that the first act of his Dante’s Inferno inspired animated short will come at the end of the year.

“End of today, I’ll be bowing out and officially bid farewell to my awesome friends & colleagues at Naughty Dog. As we’re wrapping up Uncharted 4, I can safely tell the fans will be in for a treat.

Over five years ago I joined Naughty Dog on The Last Of Us. Throughout the years, I had the great honor of closely collaborating with and learning from many different talents on multiple prestigious projects. My experience at Naughty Dog had greatly reshaped me as a professional as well as a person, ultimately leading me to spearhead & collaborate with a handful of top-notch artists on a couple of personal CG short films (Dante’s Redemption).

Naturally, it was time to stretch the legs and spread the wings to begin writing a new chapter.

I am grateful for the unique opportunity to be a part of Naughty Dog’s mega hits. I am truly thankful for the invaluable journey, the folks I’ve come to work with & befriend.

I am thrilled to join BioWare Austin for an exciting new adventure that will bring a breath of new challenges and responsibilities, which I really look forward to diving into head on. The awesome folks at all of the BioWare studios have been exceptionally welcoming, and so I’d like to personally thank them for offering me a spot to help propel BioWare’s remarkable work to all new heights.

And lastly, Dante’s Redemption: Act I will resume its advanced stages of production in March to see the light in the end of the year.”

Incidentally, he also mentioned on Twitter that Naughty Dog’s upcoming game is “superb.”

From what we’ve seen so far, it’s easy to believe it. But for now, I can’t say I’m not curious to see what BioWare Austin is working on.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.