The Struggle to Pin Down What Made Battlefield: Bad Company So Fun Means Making a New Game is “Scary,” Says DICE

on June 24, 2014 7:08 AM

Developer DICE has heard the cries for a new Bad Company, but faces issues with making a new entry in the series, the company says.

Speaking to Eurogamer, DICE head Karl-Magnus Troedsson said that his studio is having difficulty figuring out what worked so well in the first two games, and thus are unsure how to replicate the feel in a sequel.

It’s scary to go back and try to remake an old fan favourite when actually no-one can really put their finger on what it is people love.

Here’s one thing that lingers with Bad Company that we’ve been asking ourselves: what is it that the people really liked about Bad Company?

Troedsson points to the different preferences had for Bad Company’s singleplayer and multiplayer game modes as one example of the difficulty that DICE has had in this regard.

Some people say they found the multiplayer controls faster and more direct,” he said. “Some people liked the single-player and the characters and the humour. People love different things about it.

From the sound of things another Bad Company game is a way off, but it’s not out of the question, Troedsson said.

It’s never dead. You can always revive it, as with any TV series, movie or IP. It’s going to come down to, if people really want it and if a team inside my group really wants to build it, then sure

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