The Witcher 3 1.03/1.04 vs 1.04/1.05 PS4/PC Screenshot Comparison: a Much More Readable Game

on June 5, 2015 2:06 PM

One of the most requested improvement for the new patch of The Witcher 3: Wild Hunt was a change in the size of the fonts used in the game, which made a lot of the text almost unreadable especially on consoles.

The patch notes for patch 1.04 (on PS4) and 1.05 (on PC) do indeed include that change, but what exactly has been changed, and how?

In order to verify, we compared a few screenshots of patches 1.03 and 1.04 on PS3 and 1.04 and 1.05 on PC.

There are no evident changes made to the graphics themselves, so the comparison will focus on text size, weight and readability. In order to see the difference, you can open each picture on a separate tab, and then flip between them.

1.03 PS4

The Witcher 3: Wild Hunt_20150605175325

1.04 PS4

Main Menu

1.04 PC

Witcher3_104PC (1)

1.05 PC

Witcher3_105PC (1)

There’s no change for both version in the subtitles for the comic-style cutscenes.

1.03 PS4

White Orchard

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (2)

1.05 PC

Witcher3_105PC (2)

The same can be said for dialogue with NPCs.

1.03 PS4

The Witcher 3: Wild Hunt_20150605180032

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (5)

1.05 PC

Witcher3_105PC (5)

The changes start with the main menu: text has been slightly enlarged on both version for the stats at the top.

1.03 PS4

The Witcher 3: Wild Hunt_20150605175730

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (3)

1.05 PC

Witcher3_105PC (3)

Text has been enlarged across the board in the shopping interface, for both versions.

1.03 PS4

The Witcher 3: Wild Hunt_20150605180008

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (4)

1.05 PC

Witcher3_105PC (4)

The visibility of text has been improved considerably on both PS4 and PC in the inventory menu as well, and in books.

1.03 PS4

The Witcher 3: Wild Hunt_20150605180041

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (6)

1.05 PC

Witcher3_105PC (6)

We also get improved readability in the bestiary for both PS4 and PC.

1.03 PS4

The Witcher 3: Wild Hunt_20150605180108

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (7)

1.05 PC

Witcher3_105PC (7)

The alchemy menu showcases changes across the board on both platforms as well. The PC version also got an “active filters” notice.

1.03 PS4

The Witcher 3: Wild Hunt_20150605180129

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (8)

1.05 PC

Witcher3_105PC (8)

Labels on the map have not been changed. Stats and controls at the top and bottom have been enlarged, while the numbers for the filters at the top right have been actually made a little smaller on both PS4 and PC.

1.03 PS4

The Witcher 3: Wild Hunt_20150605180231

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (9)

1.05 PC

Witcher3_105PC (9)

Visibility has been improved on both versions in the quest menu, and the color for the title of the active main quest has also been changed to a more visible gold.

1.03 PS4

The Witcher 3: Wild Hunt_20150605180309

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (10)

1.05 PC

Witcher3_105PC (10)

Visibility has been improved across the board for the character menu, on both platforms.

1.03 PS4

The Witcher 3: Wild Hunt_20150605180542

1.04 PS4

White Orchard

1.04 PC

Witcher3_104PC (11)

1.05 PC

Witcher3_105PC (11)

While the main HUD remained unchanged for the PC version, the PS4 version received bigger fonts for the slotted consumables and controls (apologies for the variation in luminosity, but some of the menus fade out rather quickly).

While the new patches brought many improvements across the board, one thing is for sure: Now The Witcher 3 is a much more readable game.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.