The Witcher 3 Console Patch Will Include 30 FPS Lock on Xbox One, Bigger Font; Devs Talk Expansions

on May 26, 2015 11:09 AM

While patches for the PC version of The Witcher 3: Wild Hunt are coming at a rather regular pace, first real console patch after the one on day one (1.02 was just solving a SKU problem for Europe) has still to come, due to the lengths of certification at Sony and Microsoft.

Yet, it will have some interestig goodies. A few days ago CD Projekt mentioned that they were looking at the smallish font on consoles, and looks like the fix will make it in the upcoming patch, as said by Community Coordinator Marcin Momot:

Frame rate on Xbox One is unlocked, meaning that it’s a little bouncy, often over 30 FPS. Luckily a lock option is coming:

Momot also explained that the team is aware of the bug that causes many to become stuck in a loading screen at the end of the King’s Gambit quest:

“We are aware of this problem. It should be addressed in the near future. Sorry about the inconvenience.”

Finally, we get a couple snippet about the upcoming expansions. First of all, according to Momot, there are no plans for a boxed release. At least for the moment, if you want them, you’ll have to get them digital.

Secondly, as mentioned by Quest Designer Philipp Weber, they will be fully separate storylines from the main game:

“They’re totally separate storylines, but it’s too soon to talk about it.”

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.