The Witcher 3 Digital Copies Earn 50% of Game’s Revenue, Other Sales Stats Revealed

on September 24, 2015 1:29 PM

According to some new financial data shared by CD Projekt on their official forums, half of the The Witcher 3: Wild Hunt‘s revenue by the end of June 2015 came from digital sales.

Here’s how it breaks down according to the studio representative who answered a user’s question (thanks to boskee for the translation):

Sales by Platform:
PC – 30%
Consoles – 70%

Physical and Digital Revenue %:
25% – Digital (50% of total revenue)
75% – Retail

Financial data excludes the proceeds from Expansion Passes and pre-orders.

To note, 80% of all marketing costs were covered by the distributors — Namco Bandai, Warner Bros and partners in other regions.

The reason for digital amassing such a huge chunk of revenue despite the split is due to the majority of PC sales coming from their own platform, GOG.com, meaning 100% returns versus retail which includes manufacturing, distribution and other costs that eat away at profit.

 /  Staff Writer
A Reviews Editor at DualShockers who is always looking to improve her writing and delve deeper into the industry. She is shamelessly in love with JRPGs and can easily rack up 100+ hours from level grinding alone. Even though she graduated from Hofstra University with a B.A. in Public Relations, her talent and wisdom (read: blind luck) landed her a job at DualShockers, where she continues to plot her escape by betraying their secrets for power and world domination.