The Witcher 3: Wild Hunt Patch 1.03 Released on PC; Improves Graphics, Performance and More

on May 21, 2015 11:28 AM

CD Projekt RED just released a new patch for the PC Version of The Witcher 3: Wild Hunt, numbered 1.03.

The patch introduces the following changes, spanning from stability to graphics, passing by gameplay and bugs fixing.

  • Improves stability in gameplay and the UI
  • Improves performance especially in cutscenes and gameplay
  • Fixes grass and foliage popping that could occur after density parameters were changed
  • Improves Nvidia Hairworks performance
  • Boosted texture anisotropy sampling to 16x on Ultra preset
  • Sharpen Post-process settings extended from Off/On to Off/Low/High
  • Blood particles will now properly appear after killing enemies on the water
  • Corrects a bug where player was able to shoot bolts at friendly NPC
  • Improves menu handling
  • Corrects an issue with Stamina regeneration while sprinting
  • Fixes a cursor lock issue that sometimes occcured when scrolling the map
  • Generally improves world map focus
  • Improves input responsiveness when using keyboard
  • Corrects some missing translations in the UI
  • Corrects an issue in dialogue selections
  • Rostan Muggs is back
  • Minor SFX improvements
 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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