This War of Mine Returns Development Budget in Two Days of Sale, Developers Happy with “Great Feedback from Gamers”

on November 28, 2014 11:47 AM

Since its release earlier this month, 11 Bit Studios’ This War of Mine has hovered toward the top of Steam’s best sellers lists with its harrowing look at a city town apart by war and those living inside of it, and in a series of news from the game’s developers, players have responded well to the game’s harrowing tale.

In a press release from developer 11 Bit Studios, the company confirmed that This War of Mine recouped its development in just two days of sale since its release on November 14th, with 11 Bit also providing more statistics on players’ time with the game, average play session times, and more.

Speaking on the game’s sales and strong reception, This War of Mine senior writer Pawel Miechowski spoke in an interview on the game’s success and how the studio has appreciated the feedback from players:

“Of course we’re happy with commercial success, but most of all we are happy with great feedback from gamers and from reviewers.”

“Games are all around us since decades so the creators and community perceive them as natural/popular form of storytelling. And so you could see it in Papers, Please or Gods Will Be Watching – these are games that tackle really well with serious topics through their fantastic gameplay. And we had the feeling we were making this experience in a right way.

“But that doesn’t mean we were sure This War of Mine would be commercially and critically acclaimed. Not at all. You never know how eventually a game will do when released. So now we’re very happy to see so many supportive words from the community, especially if you consider that This War of Mine is a serious experience.”

This War of Mine is available on PC, Mac, and Linux – you can check out the full infographic from 11 Bit Studios for more information on The War of Mine since launch:

this-war-of-mine-infographic

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.
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