Titanfall 2’s Campaign Is “a Lot Longer than People Would Expect;” Has “Extremely Exotic” Locations

on August 18, 2016 6:35 AM

At Gamescom in Cologne, Titanfall 2 Art Director Joel Emslie provided DualShockers with more info on the single player campaign coming with the game.

According to Emslie, even he has been surprised by how the single player turned out. There is “a lot of variety,” the locales are “extremely exotic.” The team had to approach very carefully to figure out how to build up the relationship with the titan, so that he’s not a disposable character, but he becomes something you actually care about, but at the same time they wan’ted to keep the really high-speed parkhour with the pilots. It was a huge undertaking.

While Emslie did not give a precise duration for the campaign, he mentioned that it’s “a lot longer than people would expect.” It’s a completely separate entity from the multiplayer. Multiplayer and Single Player are also designed from completely separate teams at Respawn. They work in tandem and they feed off of each other and share ideas.

 

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.