What happened when films based on comic books started to really suck? We changed the way we made films based on comic books. A similar trend has recently begun to arise in the video game business, with developers working much more closely with movie studios on the films based on their games; in addition to attaching producers like Avi Arad to the projects.
Crystal Dynamics recently told Variety that a Tomb Raider film is still possible, and that they are working closely with GK Films (The Departed, The Town, Hugo, Argo) to ensure that this newest film is more character-driven than the previous installations. “They are working from this new take that we’ve given them,” said Crystal Dynamics’ Darrell Gallagher, “it’s a good partnership. We’re seeing the challenges through the same lens…we didn’t want to see a film version that was a continuation of the old ‘Tomb Raider’ films.”
Tomb Raider is being published by Square Enix and will be released today for the PlayStation 3, Xbox 360, and PC. Neither GK Films nor Crystal Dynamics have announced a potential release window for the new Tomb Raider film. The two previous incarnations (Lara Croft: Tomb Raider and Tomb Raider: The Cradle of Life) starring Angelina Jolie were moderate box office successes and commercial failures.