Tomonobu Itagaki has taken to his Facebook page to tease fans just a bit more with talk about the upcoming Wii U exclusive Devil’s Third.
Like many of Itagaki’s prior updates about the game, there is very little relevant new information revealed here, though he gives some interesting details about how long development has taken: a total of six years so far. He says announcements and the like will come “over time” and he hypes the game up by calling it “an unprecedented massive shooter” and his magnum opus, “the biggest game of life for me”:
Hey gamers gathering here.
I know you guys are craving for the latest information on Devil’s Third. Devil’s Third isn’t a simple shooter, but an unprecedented massive shooter to be played by tons of players. So there’s many things to set before we release it. The game contains a lot of elements well over the volume to be provided by two regular games.
This game will be the biggest game of life for me and my colleagues, including you guys, not to mention.
It took two years for the concept working and four years for the development. It’s not surprising at all. Such amount of time is needed to create a totally new game from scratch. I’m sure you’ll dig what I mean if I say we spent four years to develop Ninja Gaiden.
But, I know your mind. Such development matters have nothing to do with gamers. So I and all the members of Valhalla really appreciate that you guys have waited for Devil’s Third for a long time.
What Devil’s Third is?
Such announcement will be made over time. Thanks for your patiense. Devil’s Third will meet you guys’ expectation for sure!
Thanks again from the bottom of my heart.
I’m happy to go on being excited about the game, of which we’ve seen so little. If it is even half as good as Itagaki-san claims, then we’re in for quite an experience indeed.