Richard Lemarchand, top designer for the Uncharted franchise, is leaving Naughty Dog after eight years of service to the studio. “For about ten years now, I’ve wanted to make a different kind of game, alongside my professional practice,” Lemarchand told Gamasutra, “I’ve always really loved working on the kinds of blockbuster AAA games that I’ve had the opportunity to work on, and I think I’ve been exceptionally lucky.”
When asked about his choice to begin teaching and his decision to leave such a popular franchise, Lemarchand remarked, “I was involved with the development of the Uncharted series not quite from the beginning, but almost… and even though the Uncharted series isn’t intended to be viewed as a trilogy, maybe there’s something about the number three that felt… there is a certain amount of completeness for me.”
Lemarchand will be assuming a teaching position at the University of Southern California, specifically in the School of Cinematic Arts’ Interactive Media Division. Notable alumni include the co-founders of Thatgamecompany, Kellee Santiago and Jenova Chen. In addition to his teaching responsibilities, Lemarchand will also be developing ‘experimental’ games as part of a research project.