Torchlight II Will Illuminate Our Path to RPG Goodness in 2011

on August 4, 2010 5:12 PM

Torchlight II Will Illuminate Our Path to RPG Goodness in 2011

If anyone played Runic Games’ top-down dungeon crawler Torchlight, you know it was a great game through and through, especially for those who are starved for some Diablo-esque RPG goodness. Luckily, it sold really well, and today the developer announced that a sequel to this hit title, Torchlight II, is on its way, arriving sometime in the Spring of 2011 for the PC. On their site, they listed some features of the sequel which should be very welcome to those who enjoyed the first game.

Among other things, a multiplayer element will be added, with functionality for both online and LAN play. I can’t help but think the direct mention of LAN play was zing at Blizzard for removing that ability from their latest RTS, StarCraft II (even though I really don’t think it is a big deal). Hit the jump for a more detailed rundown of the features that should be gracing the next iteration of Torchlight when the game ships next year.

  • Multiplayer – Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.
  • Customizable Characters – Players create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character can be custom-tailored to each player’s needs.
  • Moddability – Torchlight II will release with an updated version of TorchEd, the Torchlight editor. Players have the option to create their own mods, adding even more content to the world. You and your friends can download the same mod and play together!
  • New User Interface – Torchlight II boasts an entirely new, improved user interface, designed to be easier than ever for new players to pick up and play. Thanks to this intuitive interface, players have immediate access to a rich and varied world, with little experience necessary.
  • Overworld Areas – Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience.
  • Random Dungeons – Delve into randomly generated dungeons within the game at any time for extra experience and rare loot. Dungeons in Torchlight II have even more branching paths to explore with friends filled with random events, rewards and dangers.
  • Retirement System – Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks onto new characters.
  • Pets – Players choose a pet to accompany them. Pets level up along with the player, and help in battle, learn spells, carry items, and perform a variety of support services.
  • Fishing – Fishing returns in the sequel! Players can take a break from the high-energy pace of adventuring to relax by one of the many fishing holes and see what they can catch. Fish have unique benefits for the player and pet, while a number of other rewards can also be discovered.
 /  Reviews Editor / PR
Chad joined the DualShockers staff in mid 2009 and since then has put much of his time into covering RPGs, with a focus on the Japanese side of the genre, from the obscure to the mainstream. He's a huge fan of iconic games like Secret of Mana, Final Fantasy VI and Persona 4 yet enjoys the smaller niche titles, as well. In his spare time he enjoys experiencing new beer, new foods and keeping up with just about every sci-fi show on television. He's married to an intelligent, beautiful Southern Belle who keeps his life interesting with witty banter and spicy Cajun cooking.