Total War Battles: SHOGUN Developer Diary Shows a Lot of Hexagons

on May 28, 2012 2:04 PM

Sega published today a developer diary of Total War Battles: SHOGUN, the first mobile adaptation of the prestigious Total War franchise.

In the video the developers share some details on the challenges behind turning a graphically-intensive mix between real time tactics and turn-based strategy like Total War into a less dynamic but still tactically interesting hexagon map strategy game like the mobile adaptation.

You can check out the video below.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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