Ubisoft Massive Shows Off The Power of The Division’s Snowdrop Engine in GDC 2014 Video

on March 19, 2014 3:20 PM

A new video has been unveiled today from Ubisoft and Massive Entertainment showcasing their answer to next-gen technology with the Snowdrop engine, the previously revealed in-house game creation technology powering the upcoming next-gen game, The Division.

With commentary from Anders Holmquist, the Technical Director, Christian Savoie, the Lead UI Programmer, Jill Jarlestam, an Environmental Design Artist and Magnus Ander, a Technical Artist, the video talks about the creativity and freedom of the engine, the rendering power and programming depth, its simple design using a variety of components, and how the engine encourages the team to work together and innovate new ways to build next-gen worlds.

Check out the video below; for more on the engine’s power, you may want to check out all of our The Division news, screenshots and trailers.

 /  Features Editor
Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.
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