As is the case with any video game, especially one as large as Grand Theft Auto V, there are going to be ideas and concepts that do not make it through the entire development phase, and end up languishing in oblivion. If they are lucky, they are brought back in the form of downloadable content or are folded into the sequel. In GTA V‘s case, the added game of Grand Theft Auto Online means that a lot of these ideas that did not make it into the single-player version have another avenue to be added to the experience.
“There are always things that come up during development that you want to add. Often we do, but the closer you get to release, the less that happens. I don’t feel like the game fell short, but there is undoubtedly a huge volume of plans and ideas that we wanted to do to push it further,” Art Director Aaron Garbut told Edge, “What I love about our GTA Online plans is that the game is no longer static. We can continue to add these things and evolve. That’s even more exciting these days, where through forums, Reddit, etc, we have a real direct connection to the people playing the game. We can respond to what they are into and what they hate more than ever. It’s something that really suits the way we work, the way we’re always trying to adapt the experience and avoid walking blindly down a set path.”
Grand Theft Auto V was developed by Rockstar North and published by Rockstar Games on September 17th, 2013 for the PlayStation 3 and Xbox 360. Grand Theft Auto Online launched on October 1st, 2013.