Vince Zampella: Titanfall’s Story is “Not Going to Ruin the Multiplayer Experience”

on December 8, 2013 2:22 PM

During yesterday’s VGX 2013 live show Respawn Entertainment co-founder had some reassuring words for those competitive online gamers that don’t really care about having the story interfere with Titanfall‘s deathmatches, explaining that it won’t “ruin” the multiplayer experience.

We’re trying to bring some story into. We’re not gonna hit you over the head with it. It’s not going to ruin the multiplayer experience, but it’s about bringing the world to life, making it more involved, making it more believable and more immersive.

Then Community Manager Abbie Heppe chimed in to explain that those that don’t care for the story will have their own dedicated modes.

And for players that are competitive we have our classic modes so it’ll be familiar. If you want to Just go online and kill your buddies, shoot stuff and sort of ignore the cinematic multiplayer stuff, you can do that as well.

Personally, I welcome the story, in any environment. As a matter of fact, I’m less willing to play a game if there’s no story involved, but it’s good to see that those that don’t care for it will still be able to enjoy the game.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.