Volume Is Now 20 Levels Bigger Thanks To Community Designed Levels, Includes Metal Gear Solid-themed level

on August 22, 2015 11:10 AM

Volume was released on August 18 and within 4 days, it already got bigger by 20 levels thanks to the community.

Mike Bithell selected those 20 levels as the game’s staff picks, since there was many others. He announced that there will be around 3 levels added to that list each week and he thanked the community for being creative with the game’s level creator.

“Thanks for making such great maps, and if you’re feeling inspired, pick up Volume and make some cool new levels for us to add to the game next week.”the statement reads.

One of those levels are based around the “very opening of MGS1.” Here is the 20 featured levels:

  • “A NIGHT IN THE GLOW IN THE DARK MUSEUM” – PIXEL LOGIC
  • “HOSPITAL” – PIG
  • “HOLD DOWN” – PIG
  • “THE HALLWAY” – PIG
  • “LAST DAY PAINS” – RIFOSS
  • “NIGHT AT THE OFFICE 1” – MIKEL S
  • “NIGHT AT THE OFFICE 2” – MIKEL S
  • “NIGHT AT THE OFFICE 3” – MIKEL S
  • “DOCKING IN THE SHADOW OF MOSES” – GAMESPLUSJAMES
  • “BLINDSPOT” – WRACKETEER
  • “CARAMEL” – AYCEEWOOD
  • “PRIVATE COLLECTION” – WRACKETEER
  • “IT’S ALL GONE WRONG…” – FINNJC
  • “LAB” – PIG
  • “GALLERY MINI” – PIG
  • “THE EVOLUTION” – ZOULOUBLEU
  • “BREAKOUT” – EGROEG
  • “SCARLETT FORTRESS” – GAZAM18
  • “VC: HOME D” – LUKE_C_93
  • “OFFICE NIGHT” – TOFUTASTIES

The levels all look very creative, so make sure to try some of them out.

 /  Staff Writer
My main and favorite thing to do in my life is play video games on my PS4 and admire the work that has been done in each game whether it's an AAA or an indie. Games are games no matter how many people develop it, it's the passion and hard work behind it. I am a crazy fan of Game of Thrones and love to read National Geographic magazines.
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