On September 18th, 2008 Warhammer Online: Age of Reckoning opened its doors to hundreds of thousands of fans of the franchise, bringing hope of years of fun and mad killing. Unfortunately not all good stories end well, and stories in the Warhammer universe almost never end well. EA Mythic's MMORPG encountered a long string of problems that forced the developer to trudge with a maimed staff due to multiple rounds of layoffs until today.

Right as I'm writing this post Warhammer Online officially closes the curtain on the battle between the armies of Order and those of Destruction. The horns of war won't blow anymore upon the broken roofs of Praag, and Altdorf won't see any more sieges by the forces of chaos.

Despite the problems, as a fan of the franchise and player since day one first as a swordmaster and then as a knight of the blazing sun, it has been a good run. Unfortunately Warhammer Online will also always be one of my biggest gaming regrets for what it could have been and it never became.

Hail to you all, companions of the ranks of Order, and to you too, valiant and ruthless enemies of the forces of Destruction. May we meet again on the bloody battlefields of the Old World or elsewhere.

The End.