Wasteland 2: GOTY Edition is Now Renamed to Wasteland 2: Director’s Cut; New Trailer Released

on June 23, 2015 12:42 PM

Released last year following a gap that was several decades in length, those looking forward to the sequel to cult classic RPG Wasteland finally got their wish with Wasteland 2, and now for those that may have missed out the first time around, a new version is on the way with more content and bonuses added in.

Shown during this year’s E3 2015, developer inXile Entertainment revealed that Wasteland 2: Game of the Year Edition, which previously was announced to include the original game plus a host of extra content, has now been renamed to Wasteland 2: Director’s Cut, with the studio indicating the name being a better fit for the scope of the project, stating on their Kickstarter page:

“Why the change? We feel that this new title more accurately reflects the contents of the update. Rather than just being a repackaging of the same old content, the Director’s Cut name indicates the sheer scope of the changes involved. With many all-new features that you have requested, overhauled graphics, an upgrade to a new game engine, and tons of new recorded voice-over, not to mention controller support and Xbox One and PlayStation 4 versions – Wasteland 2 Director’s Cut is truly the definitive version of the game.”

The team also explained on the title’s Kickstarter page that the extra content to be introduced in the Director’s Cut version of the game will be available for free to players that already own the game on PC, Mac, and Linux, whether they were original backers through Kickstarter or purchased the original game elsewhere after launch.

Wasteland 2 is currently available for PC, Mac, and Linux, with the Director’s Cut version of the game currently in development for PS4, Xbox One, PC, Mac, and Linux – in  the meantime, you can check out the newly-released trailer for the Director’s Cut from this past week’s E3 2015:

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.