Watch One of Gears of War: Ultimate Edition’s Fully Remade Cinematic Cutscenes (UPDATED)

on July 9, 2015 7:54 PM

During the Gears of War: Ultimate Edition panel at San Diego Comic Con, The Coalition Studio Director Rod Fergusson and his team showcased one of the cinematics of Gears of War: Ultimate edition, that has been completely remade from the original.

You can see it at the bottom of the post, but be aware that if you’re one of the ten people that did not play Gears of War, it includes spoilers. Unfortunately the quality of the video is very poor, as it’s recorded directly from Rod Fergusson’s own Periscope livestream.

Some more details about the remake have also been added:

  • It’s really fun and challenging to update a ten year old game to today’s standards.
  • The build and maps playable at SDCC are different from the beta.
  • The team had to decide on whether to bring some elements from the sequels to Gears of War (like horde mode), but they decided not to for philosophical and technical reasons. On the other hand, other elements, like spotting enemies in multiplayer from Gears 3, will be included in the remake.
  • Cinematics have been almost completely redone.
  • There’s an upcoming series of videos showing the changes that have been done to the game, including cinematics, art, gameplay and more. The Cinematics Spotlight was shown during the panel. Update: the video has been published on YouTube, and you can find it at the bottom of the post.
  • The characters in the cinematics are a lot more believable and ground in reality now. They have wrinkles, and they show their emotions a lot better.
  • The cinematics didn’t simply get better graphics, but their content has also been improved to have a better impact.

Gears of War: Ultimate Edition will be released on Xbox One on August 25th, and on Windows at a later time.


 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.