Have you ever wondered how video game artists create and animate their characters? They use a lot of reference shots in basically every position reachable by the human body. Some devs purchase those materials, while other shoot their own.

That's exactly what Lead Character Artist Bryan Brewer and this team just did for Star Citizen, but this time around we actually get to watch.

You can check out the video below, and scratch your chin at the model mentioning her five years old child. I'm not sure she gets what kind of game Star Citizen is, but I seriously doubt her son will play it anytime soon.

http://www.youtube.com/embed/Jzde-PSVvcE