Watch_Dogs was not universally acclaimed by critics and audience, yet, I personally enjoyed it quite a lot. It was a very competent open world adventure game, and brought forth some really interesting mechanics.
Yet, it was not perfect, so it only stands to reason that the team at Ubisoft set their sight on correcting what needs an overhaul, and changing the elements that weren’t too popular. So far, it seems that they have been successful in that mission.
At Gamescom, I had a good chunk of time to spend with the PS4 version of the game, split between an open world session and a demo of the new Bounty Hunter feature. I have to say that I was positively impressed, and if you want to hear my impressions, check out the video just below.