Watch_Dogs Ultra vs High vs Medium Textures Screenshot Comparison; Video Shows Spectacular Car Destruction

on May 23, 2014 6:44 PM

The PC version of Watch_Dogs is has already reached many homes, and quite a few early adopters are posting screenshots and videos. Thanks to Watch_Dogs Forums user Carfax83 we get a glimpse of the difference between the game’s textures in medium, high and ultra level of detail.

It’s also worth mentioning that Creative Director Jonathan Morin said that the visual quality of the PS4 and Xbox One version is the same as “High” on PC, so the textures you see in the second picture are probably the same you’ll find on new generation consoles.

Medium

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High

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Ultra

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The difference is quite visible, especially if you click on each screenshot to show its full-resolution version.

In addition to that we also get a lovely video of the PC version in ultra settings showcasing some sweet car destruction and explosions, courtesy of YouTube user Helby, and a gallery of lovely screenshots by Reddit user jdog90000.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.