Today, Ben Fiquet Art Director at Lizardcube took to the PlayStation Blog to announce that the upcoming Wonder Boy: The Dragon’s Trap remake from Lizardcube and publisher DotEmu will not only feature Wonder Boy as a playable character, but the newly created and designed Wonder Girl as well.

In addition to announcing Wonder Girl as a playable character, Fiquet also discussed redesigning the game, and bringing its 8-bit graphics to a modern audience. He specifically says the following:

Over the years we’ve seen many different versions of Wonder Boy, depending on the specific game or console. Even the concept art had radically different characters. With such a diverse foundation to build from, it was on me to decide which direction to move in for this latest contribution to the Wonder Boy saga.

I remember as a kid, just looking at those tiny little pixels on my TV made my imagination run wild. So the obvious design choice was to start with the material I’d spent countless hours enjoying. I began with the original sprites from the Master System, aiming for a 21st-century reinterpretation.

It’s tricky redesigning a game that players worldwide hold dear. I hope we did it justice and that new and veteran players alike will love the game and its “new coat of paint.”

Fiquet also provided the following image of the game's early character development:

Wonder Boy: The Dragon’s Trap is set to launch for PS4, Xbox One, and Switch on April 18, 2017. A PC version is also coming, and will arrive via Steam a few weeks after.

Below, you can check out the new trailer which reveals Wonder Girl: