World of Warcraft Bleeds Another Million

on August 3, 2012 12:40 PM

The population of World of Warcraft has been in a gradual but steady decline for a while now, and while the latest earnings report coming from Activision Blizzard announced better overal results than expected, the news for the “king” of MMORPGs aren’t that rose tinted.

In May the company announced that the game had 10.2 million subscribers, and now that number dwindled to 9.1 million (as of June the 30th), marking the worst loss of players in the game’s history for such a short period of time.

While the game is still radically ahead of any other pay to play competitor, the inertia that seemed to fuel its growth, or at least its staying afloat in an increasingly competitive market seems to be gradually running out.

We’ll have to see if the incoming kung fu pandas will manage to cauterize the wound, but one could say that having to turn an April fool into an expansion, kind of shows that one is running out of ideas.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
 [ 6 ]