Writer Discusses The Probletunity of Mordin Solus

on April 28, 2012 3:00 PM

At the recent PAX East conference, BioWare senior writer Patrick Weekes sat down at a panel to discuss one of his greatest creations, and quite possibly one of the most memorable RPG companions of all time, Mordin Solus. This article is dedicated to him, the singing scientist Salarian whose fast-talking glee masked a painful and tormented interior.

This article, and the video it contains will have spoilers relating to the story of Mass Effect 3. If you haven’t played it yet, you monster, then you probably shouldn’t click past the break. 

In the video, Weekes discusses the “probletunity” that he was faced with when creating the character of Mordin Solus starting only with the fact that he was the one that updated the genophage. Weeks knew that the easy was wouldn’t appeal to most players, so he worked on creating a character that was likable and tortured by having done the right thing. Of course, Mordin has a lot going for him, and it was one of the highlights of my Mass Effect 3 experience to see him going out singing Gilbert and Sullivan.

The video is about four minutes long and definitely worth your time if you fell in love with Mordin as I did.

 

 /  Staff Writer (Weekends)
Star Wars fangirl and general geekette with a passion for roleplaying and strategy games, space and all things Sci-Fi.
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