A few days ago Microsoft’s Xbox Division Head Honcho Phil Spencer mentioned in an interview on The Inner Circle Podcast that the parity clause, which asks indie developers to publish their games at the same time on Xbox One as on other platforms or not at all, exists because he wants Xbox owners to feel like they’re first class.
I see the feedback on my stance on the clause, I want to rethink how we approach this, responses are heard.
Spencer also responded to a fan who alleged that PC gamers are impossible to please, mentioning that according to him all gamers have high expectations, and that’s perfectly fine.
I find, in general, all gamers have a pretty high bar for what they expect, I think that’s fine as long as people play.
Finally, he also gave his opinion on the many leaks of sensitive information, which have spoiled a few surprises in the past months.
Gamers are passionate and they want to know as much as they can about the consoles the invest their time/money in, no issues.
One thing is for sure: it’s good to see discussion on a sensitive topic possibly sparking change. Hopefully it’ll bear fruit sooner rather than later.