Xbox Team Talks About Play Anywhere, E3, Phil Spencer, Elite Controller and More

During a live panel at PAX East, Larry "Major Nelson" Hryb led his podcast team in a conversation across several Xbox-related topics.

on March 11, 2017 6:39 PM

During a panel at PAX East, Xbox Live Director of Programming Larry “Major Nelson” Hryb, Digital Storytelling Lead Jeff Rubenstein and HoloLens Executive Producer Laura Massey responded to a string of questions across the Xbox field.

Hryb talked about the Play Anywhere program, mentioning that Phil (Spencer) and the team did a great job and he’s really excited for the games that are going to come, promising to talk more about them at E3.

Speaking more about the Play Anywhere program, he also mentioned later in the Q&A session that, while he has nothing to announce for now, Microsoft is trying to figure out to bring the games “where you are” and on the devices that customers want.

We also hear that for now there are no plans to make the Xbox One Elite Controller available for customization in the Design Lab. On the other hand, since the Gears of War 4 Elite Controller has been successful, the accessories team is “trying to figure out what the next one could be.”

On top of that, Hryb mentioned that the store team has “really cool stuff” in the works for the Xbox Store. Features like a wish list are “absolutely on the road map.”

Hyrb also teased that he talked with General Manager of Publishing Shannon Loftis about Crackdown 3, and they have some “really cool things” planned, but this close to E3 he can’t say anything about it. That said, the game is “coming along nicely” and the team has “a lot of ambitions” for it.

Massey mentioned that one of the best things of working for Microsoft is that Phil Spencer is one of the best leaders the the Xbox division ever had, and he’s really passionate about the community. He looks at the feedback, and he is one of the first leaders that she has known that truly listens.

As a final note of console ecumenism, Hryb and Rubenstein didn’t shy away from giving shout outs to the competition, talking about how they played The Legend of Zelda: Breath of the Wild on the plane, with Rubenstein even pulling out his switch on stage (from a snowboard sock, because apparently that’s all the rage as a protective “case” nowadays). He also had words of praise for Horizon Zero Dawn, mentioning that Guerrilla Games did a “bang up job” with it.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.