XCOM: Enemy Unknown Dev Diary Shows a Classic Reborn

on May 18, 2012 1:45 PM

There are few games coming out this year for which I’m more excited than the rebirth of the X-Com franchise with XCOM: Enemy Unknown, first of all because it’s X-Com, and I literally grew up with that series, and secondly because it’s a strategy game, and not just another FPS.

If you’re curious about how the game will look and play after its conversion to the Unreal Engine, Firaxis may have some answers for you, as the company released today a new developer diary video featuring Lead Programmer Casey O’Toole as he gives us a sneak peek.

You can watch it below, while I get a towel to wipe the drool from my face.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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