XSEED reveals Sumioni’s Story, Screenshots and Artwork

on January 27, 2012 1:45 PM

XSEED Games released today an interesting view on the backstory of the artsy PS Vita platformer Sumioni: Demon Arts, that has been released in Japan a couple days ago and will reach the western shores this spring.

In addition to that, they also published a pair of new screenshots of the gameplay and some lovely artwork from the prologue of the game. Head past the cut to see them and read about the story of this little gem.

The world of Sumioni: Demon Arts is one of melancholy and anguish. Years prior to the game’s opening, two evil men named Seimei and Fukujou successfully conspired to overthrow the Chancellor of Japan, Michisada, and his loyal aide, Tengan. But after this successful coup, Fukujou betrayed Seimei, attempting to steal all the glory for himself. Furious, Seimei invoked a forbidden incantation to unleash an ancient demonic energy, which he then used to do away with the traitor Fukujou and rule the land through intimidation, violence and fear. He kidnapped Michisada and his daughter to use in his twisted rituals, and threw the aide Tengan in prison on false charges. It seemed as if no one could stand in his way.

As time went on the land was driven further into despair by Seimei’s relentless oppression. Tengan, now old and frail, decided something needed to be done. Having heard rumors of an ancient Inkdemon named Agura sealed away within the borders of his prison long ago, Tengan began to toy with the idea of releasing this creature into the world and sending it off to put an end to Seimei’s tyranny. Despite the objections of his Inkgod companion, Shidou, Tengan gave his life to do this very thing, awakening a very confused and irritated Agura.

After a bit of coaxing, Agura finally agreed to help their cause and, along with another phoenix-like Inkgod named Yomihi, these unlikely heroes took off towards the capital to stop Seimei and the growing evil presence he had summoned years before.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
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