Yoshida: PS4 Version of Final Fantasy XIV Is “Awesome,” Runs at 30 FPS but Displays Many Characters

on December 13, 2013 4:43 PM

The PS4 version of Final Fantasy XIV: A Realm Reborn will enter its beta testing phase in February, and Game Director and Producer Naoki Yoshida is starting to share more details about it, as he did today in an interview on the Japanese website Game Watch.

First of all, when asked his opinion on the PS4 version of the game, he was quite enthusiastic, simply responding “it’s awesome.” He also mentioned that the thing he’s most happy about the PS4 version is that the memory is so large, which isn’t too surprising considering that the worst limitation of the PS3 version derives from the small RAM of Sony’s old gen console.

When asked if the game will run at 60 frames per second, he responded (partly contradicting what he said in another interview a few months back, the plan probably changed since then)┬áthat the team focused on the number of characters displayed instead of sticking to 60 FPS, since 60 FPS aren’t a relevant advantage in a MMORPG.

Yoshida-san also mentioned that the frame rate will be 30 FPS, but like the PC version the PS4 version will render as many characters as possible instead of strictly limiting the number like the PS3 version does. There will also be options in place for players to limit the number of characters displayed themselves, for instance they’ll be able to set the game to view only their party members if they so wish.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.