16-bit Dungeon Crawler ‘Tangledeep’ Announced for Switch; New Details and Screenshots

on October 4, 2017 10:34 AM

Impact Gameworks announced that their 16-bit dungeon crawler Tangledeep will launch on Nintendo Switch in 2018.

Currently, the game is available as part of Steam’s Early Access, with a new update released today. The Early Access version of the game now allows players to populate their own Monster Corral. During gameplay, players will be able to capture any monster and add them to their corral located in Riverstone Grove.

Furthermore, the player will need to care for their captured creature by paying attention to their unique stats and traits. Each monster will respond differently to other monsters that are in the corral, but it’s possible to create a friendly environment by making the monsters happy and practicing proper pet owner techniques.

Additionally, the monsters will be able to accompany the player into battle as they explore dungeons and fight off enemies. These monsters will also be able to breed with other monsters if they get along with each other. The newly produced monster will share similar characteristics and stats as their parents.

Tangledeep is a dungeon-crawling adventure game where players will experience dungeons using retro inspired gameplay mechanics. By taking influences from Secret of Mana, Chrono Trigger, Shiren the Wanderer, and even Diablo, Tangledeep aims to provide a deep action and compelling RPG for new and old fans of the genre. The game has a robust character job system and an assortment of equipment for players to create the experience that is best suited to them.

Tangledeep’s soundtrack features guest compositions from Hiroki Kikuta of Secret of Mana and Seiken Densetsu 3 fame and Grant Kirkhope, composer for games like GoldenEye 007, Banjo-Kazooie, and Yooka-Laylee.

More information about the Switch release of Tangledeep will be delivered over the next few months.

You can check out new screenshots below:

 /  Staff Writer
Azario Lopez has held multiple positions in the game's media industry. At DualShockers he focuses on providing coverage for niche and indie video games in the form of news updates, reviews, and interviews.