2K Games Announces Partnership With NVIDIA

on May 18, 2010 1:43 PM

2K Games Announces Partnership With NVIDIA

2K Games announced today a partnership with NVIDIA for the upcoming mobster crime drama, Mafia II. The game will be packing NVIDIA PhysX technology on Xbox 360, PS3, and PC versions of the game.

Furthermore, for all you PC gamers out there, the Windows version of Mafia II will feature thorough integration of NVIDIA PhysX and 3D Vision technology into 2K Czech’s Illusion Engine. It will also be the first Windows PC game to ever utilize the NVIDIA APEX Clothing module, which will provide an immersive experience in the world of 1940s to 1950s America.

“We are extremely excited about the upcoming launch of Mafia II for Windows PC,” said Drew Henry, general manager of GeForce business at NVIDIA. “With support for GPU-accelerated PhysX and 3D Vision, gamers will be able to experience the mob world in a whole other dimension. Gamers are in for a real treat.”

The integration of PhysX and NVIDIA APEX technology, including the APEX Clothing and Particle modules, enable the city and personalities of Empire Bay to truly come alive on Windows PC. The NVIDIA APEX Clothing module allows for more dynamic movement in clothing, making in-game characters even more realistic and reactive to environmental conditions. With the implementation of NVIDIA APEX Particles, players are engulfed in lifelike explosions that are bigger and brighter, including weapon fragments, in-game debris and destructible environments that are amplified in both quantity and realism through the integration of APEX Particles. For example, a pistol fired into a glass pane will emit hundreds of glass shards; a shotgun blasted through a wooden landing will splinter the wood; and a Tommy Gun will chip into a brick or stone wall to methodically fracture and break it into pieces. Talk about attention to detail.

 /  Community Manager & Editor
Working on the DualShockers staff as both an editor and community manager since late 2009, François is absolutely no stranger to the videogame industry. He is a graduate from the City College of New York, and has his Bachelor of Arts in Public Relations and Advertising. His next step is to obtain his Master's degree at the CUNY Graduate School of Journalism. Before starting his career, François has been gaming since the age of 2 with Super Mario World, and he has never looked back since. Gaming may be his profession, but it has always been his passion.