Annapurna Pictures Announces Games Publishing Division; Will Publish What Remains of Edith Finch in Spring 2017

Annapurna Pictures Announces Games Publishing Division; Will Publish What Remains of Edith Finch in Spring 2017

Today, Annapurna Pictures —  the production company behind Her, Sausage Party, Zero Dark Thirty — has announced it is coming to the video game publishing world as Annapurna Interactive, a division entirely dedicated to producing and publishing video games. The team consists of  industry veterans whose credits include: Journey, God of War, Mortal Kombat, Everybody’s Gone to the Rapture, Flower, and Fat Princess.

According to the press release, “Annapurna Interactive will focus on developing personal, emotional, and original games that push the boundaries of interactive content and encourage artists to bring new visions to the medium.”

The studios first two games —  Jason Roberts’ Gorogoa and Giant Sparrow’s What Remains of Edith Finch — are currently scheduled to release sometime in Spring 2017. The aforementioned title is exclusive to the PC, while the later will release on PS4 and PC. As you may know, What Remains of Edith Finch was originally being published by Sony, why this changed is currently unknown.

For those who don’t know:

Gorogoa, by Jason Roberts, is a beautifully hand-illustrated story suspended inside a puzzle with a unique mechanic where the player moves panels on a grid as though arranging framed drawings on a wall. What Remains of Edith Finch, developed by Giant Sparrow, is a playable collection of short stories, each with different art styles and gameplay mechanics centered around the cursed Finch family.

Looking ahead,  Annapurna Interactive will also release games from San Francisco-based developer Funomena, as well as from developer Mountains, which is led by Ken Wong, best known for his work on Monument Valley. The aforementioned is currently working on a game called Wattam (also a former product of Sony Interactive Entertainment), while the later is working on a mobile game.

Annapurna’s founder and CEO, Megan Ellison accompanied the announcement with the following statement:

“I’ve had a great passion for video games for as long as I can remember. Growing up, The Legend of Zelda: Ocarina of Time was one of my all-time favorites. My brother and I ran up quite a bill calling the 1-900 numbers for tips on those games, before the internet provided game-guides. The artistry and diversity of interactive storytelling is exciting and we look forward to exploring the limitless possibilities in gaming. We want to empower artists across this medium to make Annapurna Interactive their home and I believe we’ve assembled the perfect team to make that happen.”

Annapurna Interactive is located in West Hollywood. You can visit the publisher’s website here.