Johnny Gat Agent Pack Pre-Order DLC for Agents of Mayhem Can Now be Purchased by All Players

Agents of Mayhem's Johnny Gat Agent Pack, which was originally GameStop exclusive pre-order DLC, is now available for all players to purchase on PC, PS4, and Xbox One.

Developer Volition and publisher Deep Silver announced today that the Johnny Gat Agent Pack DLC for their new game Agents of Mayhem is now available for $4.99. This DLC pack was originally a GameStop pre-order bonus, but now everyone who owns the game has the option to play as him.

Johnny Gat is the game’s “13th Agent”, and comes from Volition’s previous Saints Row series; his character also has new unique character skills, upgrades, and abilities for players to mess around with. The Johnny Gat Agent Pack also includes an exclusive mission, a personal mission for Johnny, and new vehicle/character/weapon skins. Gat is also voiced by Daniel Dae Kim in Agents of Mayhem.

Even though the previous Saints Row universe may be wiped away, Johnny does have a new origin. In this world, Johnny is a Lieutenant in the police department of Seoul, South Korea. Johnny’s story begins with him waking up from a year-long coma and noticing that the Seoul Metropolitan Police Agency has been replaced by C.O.P (Civilian Overwatch Patrol) robot units that will answer to the evil LEIGON. He ends up allying himself with the titular Agents of Mayhem, and chaos ensues.

If you want to see DualShockers’ thoughts on Agents of Mayhem, you can check out our review, where I gave the game a 7.5 and say “Playing around with the agents’ special abilities can even be fun, but many missions felt repetitive and dull.” You can also check out a recent video detailing character progression.

You can check out the Johnny Gat Agent Pack DLC trailer below. Agents of Mayhem is currently available on PC, PS4, and Xbox One.

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Tomas Franzese

Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began writing for DualShockers in 2016 and has almost never put his computer or a controller down since.

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