Agony Hits Kickstarter Goal; Release Window Announced
First-person survival horror game Agony will be coming to Xbox One, PlayStation 4, and PC in Q2 next year, publisher PlayWay announced today after reaching double of it’s original Kickstarter goal.
Having launched only a few weeks ago on October 31st, the campaign currently sits at around $97,ooo of its $49,000 goal. This means that the team will be able to include some of their stretch goals in the final build, including an Agony Mode that allows players to wreak havoc on randomly generated stages in a survival-type challenge, a 3D character viewer, and multiple endings for the story mode.
Agony has players begin their journey as “tormented soul” in hell without any recollection of who they are or how they got there in the first place. Possessing a special ability to control humans and demons alike along the way, those who dare to enter the game’s hostile world will soon understand that there’s only one way to escape: meeting the Red Goddess herself.
The developer behind the game, Madman Studio, was founded by a group of friends who participated in the creation of many successful AAA titles throughout the years, including The Division, Sniper: Ghost Warrior 2, Alien Rage, Enemy Front, and The Witcher 3: Wild Hunt.
Backer rewards for the project include a vast array of items ranging from digital copies of the game to getting to design their own secret chambers.
With less than two weeks left in its campaign, the next stretch goal Madmind Studio is setting their sights on is VR support, which will be added once they hit over $150,000.