Albert Penello Promises Comments on Xbox One and PS4 Resolution Differences “Once the Dust Settles”
Microsoft’s Director of Product Planning Albert Penello spent quite a lot of time on NeoGaf trying to respond to questions on the Xbox One, and often stating that versions of games on Microsoft’s upcoming console and PS4 that have been revealed having different native resolutions looked the same to him, which is actually fair, as the differences between native and upscaled resolutions can be subtle.
Since the latest reveals on Battlefield 4 and Call of Duty: Ghosts he’s been silent, so people started to wonder if he’d never be back. Turns out that he will: When one of the users asked, not without a bit of sarcasm, “Shocking to see him disappear . What are the chance his mighty will presence us with an apology or concession,” Penello swooped in and kept it classy.
Pretty good, I’d say.
When pressed with “your post didn’t include apology. So I say not good,” he elaborated further:
You asked what the chances were.
I’ll be back. You’re right, I should talk about it. But right now, still lots of info to come out. Once the dust settles, and all the information is out there, I’ll address my comments.
That statement, of course, caused a lot of speculation on what kind of confidential information still to be revealed Penello might have, but he immediately clarified.
Don’t read into that. It wasn’t meant to be a tease. I just mean we’re so close to launch, with reviews, games, etc. there is still a lot of information coming out. I was not intending to lead to anything more that that.
Gotta give it to him: continuing to address the crowds in this kind of situation takes a lot of guts and passion for his work. I know quite a few executives that, facing much easier audiences than NeoGaf’s hardcore user base, chickened out and were never seen again. Personally, I think there’s a lot of overrection to this resolution business, but I can’t say I’m not curious to read what Penello will say.