Aliens Fireteam has received an all-new update today which not only adds a number of new features but some bug fixes as well.

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Aliens Fireteam, the latest game in the Aliens franchise has been getting a lot of attention in the past few months. The developers have been actively working on the game as well, adding new stuff from time to time. Today's update fixes a plethora of stuff in the game, which players have expressed their concerns about in the past few days. Quite notable of all are the fixes to Lancer, as well as the Elite Skin. Here are the complete patch notes of the update.

Aliens Fireteam Update 1.24 Patch Notes Today May 11th

COSMETICS

  • The Elite Lancer Skin should now unlock correctly when Max Rank is achieved. 

ABILITIES & PERKS

  • LANCER: Fixed an issue with the CQW Mastery Perk, and it should now provide the correct amount of ammo. 
  • LANCER: Overwatch: Previously listed as a 20 Combat Rating, it's now 0 (in line with base ability CR for all Kits)
  • LANCER: Protective Layer: Previously listed as a 15 Combat Rating, it's now 10.
  • LANCER: Residual Charge: Previously listed as a 20 Combat Rating, it's now 10.
  • DEMOLISHER: The Loud and Clear Ability should once again properly provide an additional stack of the Clear the Room Passive when attached to Micro Rockets.
  • DOC: The Trauma Station Ability will no longer heal Defense Points in Point Defense Mode.

CHALLENGE CARDS

  • The Robot Carnival Challenge Card now works in the Giants of the Earth: Insertion Mission.

HIDDEN CACHES

  • Perks from Hidden Caches are now guaranteed to be received once players have found all of the available Attachment Rewards in a Campaign's Hidden Cache pool.

GENERAL

  • Changed the Persist ADS shoulder setting to be set to ON by default.