Annapurna Interactive Re-Reveals Gorogoa via New Trailer
Back in December, it was announced that film company Annapurna Pictures (the production company behind movies like Her and Sausage Party) was stepping into the video game publishing and producing world via Annapurna Interactive.
At the time of its announcement, Annapurna Interactive also revealed the first two games it was publishing: former Sony (as in Sony was originally publishing it) title What Remains of Edith Finch by Giant Sparrow, and Jason Roberts’ Gorogoa. Additionally, the newly-founded publisher announced that both games would release sometime in spring 2017.
For those that don’t know: Gorogoa began development back in 2011. It was then revealed in 2012 at Indiecade. The game is written in a custom-built game engine created by Roberts in Java. All of the game’s illustrations are hand drawn by Roberts as well, while the music is composed by Austin Wintroy, who is the composer perhaps best known for his work in Journey and The Banner Saga series.
Not that long ago, Roberts revealed that the game is taking much longer than he anticipated, in part because as his drawing skills grew over the course of development, he kept going back to re-draw earlier scenes.
Here’s an overview of the game, courtesy of its Steam listing:
Designed, developed, and illustrated by Jason Roberts, Gorogoa is a beautiful hand-drawn story suspended inside a completely unique puzzle. Arrange and combine lavishly illustrated panels, each one a separate interactive window into a living game world. Navigate the scene inside each panel. Align the images in adjacent panels. Solve puzzles and advance the story by stacking and connecting panels. Imagine pictures on a wall escaping their frames and joining together to create new impossible scenes. Elegantly simple and yet astonishing.
Gorogoa is set to release sometime in spring 2017 for PC, with a mobile release to follow at some point. A price point hasn’t been divulged.
Below, you can check out the new trailer: