Another World to Release on Nintendo Switch Later this Spring, Courtesy of DotEmu

DotEmu announced today that they will release a Nintendo Switch version of Another World with the help of original creator Eric Chahi in Spring 2018.

When Another World, an atmospheric cinematic platformer also known as Out of this World in North America and Outer World in Japan, was first released in 1991, it left a noticeable impact on the gaming industry due to its never-before-seen cinematic feeling. Since then, the game has been ported to countless systems.

Today, DotEmu revealed that it will be adding the Nintendo Switch to that already massive lineup of platforms, as they will be releasing the game on the console/handheld hybrid later this Spring. They’ve had a hand in some great re-releases and remakes, including Wonder Boy: The Dragon’s Trap and Ys Origin.

In order to keep this release close to the creator’s original vision, DotEmu is actively working with creator Eric Chahi on the project. To help prove this point, a developer diary where Chahi describes the creative process behind Another World was released. You can check that out at the end of this article.

When it comes to gameplay, Another World on Nintendo Switch will be close to the original. That being said, it will now allow players to switch (pun intended) between the original and brand new HD graphics and will have three difficulty modes. This version of the game will be playable in five languages – English, French, Italian, German, and Spanish – and will be playable later this month at GDC for those attending.

You can check out some screenshots, the Nintendo Switch announcement trailer, and the new developer diary below. Another World is currently available on several platforms, though you won’t be able to get your hands on the Nintendo Switch version until sometime during Spring 2018.

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Tomas Franzese

Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began writing for DualShockers in 2016 and has almost never put his computer or a controller down since.

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