Anthem Gets More Details on Open-World Encounters, Checkpoints, Progression, and More

Anthem Executive Producer Mark Darrah continues his quests to keep fans up to date on the game's features and development.

on July 12, 2018 2:31 PM

Anthem Executive Producer Mark Darrah has been nothing but forthcoming in the past few days about responding to a variety of questions from many fans on Twitter, and today he did another round, providing more interesting info on how the game will work.

First of all, we learn that in the current build of the game, Flight is a toggle. Basically, you can set it on or off at the press of a button instead of holding down a key to keep flying. The ability to do maneuvers like barrel rolls depends on the Javelin you’re using.

You can run into random players in the open world, but there can be only four players in an instance. That means that if you go out with three friends, you will not encounter anyone else. That being said, players “can play story missions by yourself without running into other people if they want.”

During missions, there will be checkpoints where you can resume if your whole team is knocked out.

Speaking of the current build of the game, it doesn’t have a photo mode, but Darrah “certainly will want to try to get it in.”

Talking about progression, even after reaching the level cap there “will always be a reason to gain experience points.” Darrah did not provide further details on this, but it appears that there will be some sort of additional post-level cap progression.

Incidentally, while we know that  Javelins won’t change their design based on the freelancer’s gender, we learn that the studio has shifted its position on the topic a few times.

Lasst, but not least, the announcement of a Collector’s Edition of a game is “Incredibly unlikely, but possible.”

If you want to learn more about Anthem, you can enjoy more information provided yesterday by Darrah himselfmore from the day before, alongside an earlier batch, and even more. You can also watch the latest cinematic trailer, some awesome gameplaythe reveal trailer from last year, and the first gameplay from 2017. You also shouldn’t forget to top it all off by reading our preview from EA Play.

The game will release on PS4, Xbox One, and PC on February 22nd, 2019. You can already pre-order it on Amazon.


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 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.