Anthem to Receive a Sprint Button in Full Release to Allow Players to Move About Fort Tarsis Faster
BioWare already says it has plans to rectify one of the more notable complaints that many players had in Anthem after its recent demo.
During my time playing Anthem last week at EA, one of the things that started to annoy me the longer I played was just how slowly your Freelancer moved about Fort Tarsis. Without a dedicated sprint button to help you move through this centralized hub a bit faster, it felt like it just took to long to walk about, especially to areas further away in the Fort.
This seems to be a sentiment that other players of Anthem shared as well after the game’s VIP demo this past weekend and BioWare has taken note. Speaking to GamesRadar, BioWare’s Casey Hudson acknowledged that there was originally a sprint functionality to be used within Fort Tarsis, but said it was removed from the VIP demo for one reason or another. Luckily, it won’t be like this in the final product. “It is back in, in the main game, anyway,” Hudson confirmed in a statement.
If you’re like me, this is a very welcome change, especially for those moments where you just want to quickly get to a location within Fort Tarsis for a brief interaction only to then hop back in your Javelin and leave. BioWare’s Mark Darrah also explained to GamesRadar that the reason they wanted players to walk exclusively in Fort Tarsis at first was because it would then make the sections of gameplay within the Javelin make you feel that much more powerful. It’s a smart idea in theory, but after you’ve played Anthem for countless hours, it’ll surely be nicer to just quickly get around where you want to go.
Don’t expect the sprint functionality to be implemented this coming weekend for Anthem’s next demo session, but it should arrive on day one when the game lands on February 22 for PS4, Xbox One, and PC.