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Apex Legends Evolution Event Update and Patch Notes Today (September 14)

A new Collection Event arrives today!

By Kyle Knight

September 14, 2021

A brand new Apex Legends update is set to be deployed today (September 14) and will include plenty of balance changes, as well as the brand new Evolution Collection Event.

It’s worth noting that some players may have already received this update, but this is simply a pre-load for the patch which won’t actually go live until 10AM PT / 6PM BST.

To get you ready for today’s big update, here’s everything you need to know, including the Collection Event patch notes.

  • READ MORE: Apex Legends x Monster Energy Rewards Revealed + How To Redeem Codes

Apex Legends Evolution Collection Event

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Apex Legends Evolution Collection Event
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Apex Legends: Evolution Collection Event

A Collection Event is one of the three different types of events that take place in Apex Legends.

On September 14th, the ‘Evolution’ Collection Event will begin, featuring a new Town Takeover by Rampart.

Rampart’s Town Takeover will take place near Lava City in World’s Edge and will feature the Legend’s very own shop known as Big Maude. This new POI is a rather large one, which even features a paintball course in front of the shop.

Inside of Big Maude, players will be able to use collected materials to purchase Rampart’s Custom Modded Paintball Weapons from the brand new Vend-it Machines.

The event will also feature a new Heirloom for Rampart known as the ‘Problem Solver’. Fans can also expect plenty of new limited-time cosmetics to be availble during the event.

More details can be found on the official Apex Legends website, or keep reading for the patch notes.

  • READ MORE: ‘Big Maude’ Teasers Appear In Apex Legends For Upcoming Event

Apex Legends – September 14 Update and Patch Notes

Below you will find the official patch notes for the Apex Legends update released on September 14. This update marks the beginning of the Evolution Collection Event on all supported platforms.

More details on the Evolution Collection Event can be found on the official Apex Legends website.

BALANCE CHANGES

Rampart

  • Sheila has gone mobile!
    • Rampart will now be able to run around with Sheila out, and shoot while walking. The spin up is longer, and she only gets 1 magazine in this mode.
    • Once Sheila is out, you can put it away and pull it back out until you run out of ammo (or hit the cooldown time). 
    • At any point, you can still place Sheila down for your teammates to use. Once placed, it has infinite reloads and acts just like the previous version. You cannot pick it back up.

Revenant

  • VFX (similar to the pulse on Loba ult placement) added to increase visibility for when a totem is placed nearby.

Octane

  • Reduced jump pad horizontal distance by 10% – 15%.
  • Reduced the rate of Octane’s Stim regen from 1.5 to 1.0 hp/sec.

Bloodhound

  • When Bloodhound pings a clue from their passive, it will now show their teammates in quickchat how long ago the event took place

Bocek Compound Bow

  • Draw speed slightly reduced from 0.56 to 0.54
  • Arrows per brick increased from 14 to 16
  • Arrows per inventory stack increased from 28 to 32

Hemlok

  • Reduced hipfire spread
  • Hipfire resets slightly faster

Shatter Caps – Bocek Compound Bow

  • Damage per pellet increased across all draw strengths
    • Short draw damage: 4 to 6
    • Medium draw: 7 to 9
    • Full draw: 11 to 12

Shatter Caps – 30-30 Repeater

  • ADS Strafe speed increased to shotgun strafe speed while Shatter Caps are enabled
  • Charged pellet damage multiplier increased from 35% to 50%

L-STAR

  • Cool-off time slightly increased
  • Overheat lens replacement time slightly increased
  • Rounds before overheat reduced at base and all Energy Magazine tiers
    • Base: 22 to 20
    • White: 24 to 22
    • Blue: 26 to 24
    • Purple/Gold: 28 to 26
  • Arenas price adjustments:
    • Base: 500 to 600
    • Blue: 300 to 250
    • Purple: 400 to 350

Shotguns

  • EVA-8 and Mozambique headshot damage multiplier reduced from 1.5 to 1.25 bringing it in line with the Peacekeeper and Mastiff.

Triple Take

  • ADS charge time decreased from 1.0 to 0.8

QUALITY OF LIFE UPDATES

  • Shortened the out-of-bounds timer from 30 seconds to 15.
    • Your timer should be reset after being respawned.
  • Swapping from Red to a Gold Shield with more health no longer requires a long press.
  • Evo Shields in deathboxes now show their health.
  • Early Leaver Warning has been improved to help people from accidentally leaving before their party is dead.
    • You now need to hold the confirm button down for a small amount of time
    • The highlighting is different colored than other prompts to catch your attention
    • Red text warning showing your leaving penalty added
  • Added character portraits to “detected” widget for recon characters.

BUG FIXES

UI

  • Fixed a bug where Streamer mode wouldn’t anonymize the names on the scoreboard in Arenas mode
  • Fixed issue for when players would randomly get un-readied while matchmaking in Ranked.
  • Fix for Ranked Arenas: longest win streak number was incorrect for some players when viewed in the Stats screen.
  • Fixed cases where players would still see Ranked icons when switching over to Arenas while inspecting personal stats. 
  • Fix for cases where the player would still see the Abandon Penalty countdown when getting other messages like RECEIVED PREMIUM CURRENCY.
  • Removed the red speaker icon that would show up on the upper right corner of the screen that served no purpose.
  • Fix for when the Playlist Selector would sometimes flicker.
  • Players should no longer encounter a string issue in the Timeline when they have a “;” in their username.
  • Fixed cases where the name of killed players was not always showing up when a player died.
  • Fixed a rare bug that can cause the Observer to get stuck on the Intro Screen at the start of a match.

Fuse

  • Motherload ultimate will no longer highlight enemies far below the ring. 

Seer

  • Increased the hitbox for Exhibit Ultimate to better match the model.

Loba

  • Loba can no longer glitch into Skyhook when using her tactical.
  • Fix cases for when Loba’s ultimate visualfx do not appear while aiming down sites.

Rampart

  • Fixed bug that could get players stuck under the map after dismounting from Ramparts Turret on a Trident.

Bangalore

  • Fix for the times when pinging a Prowler would trigger a voice line that mentions a removed hop-up.

Lifeline

  • Switch Only – Fix for cases where players couldn’t complete training due to her Ultimate malfunctioning,

Gibraltar

  • Fix for cases where it appeared that Gibraltar’s Ultimate caused dropped audio.

Wattson

  • Fixed a bug where Wattson would start matches with 30 fences.

Valkyrie

  • Fixed an exploit where players could get continuous missiles after exploiting Valkyrie’s passive/tactical as well as use the Vtol jets infinitely.

Sentinel

  • Fix for when players would still see “Amped” or “Revved up” from Sentinel or Rampage after swapping weapons.

Wingman

  • Fix for reactive skins, “Precision Calibur” and “Attention to Detail” where part of the skins appeared stuck in place when shooting.

World’s Edge

  • Various fixes on World’s Edge cleaning up some bad collisions, exploitable hiding spots, and areas where players could get stuck.

Firing Range

  • Fix for the mysterious fire show that could appear in Firing Range and cause a crash.

MISC

  • Fix for cases where players were able to reach farther than intended when punching an enemy player.
  • Private Match Fix – Observers should no longer get stuck on the intro screen for the duration of the match.
  • Fix for Audio fluttering that could happen when killing someone during self-revive.
  • Various fixes to improve overall game stability.
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Kyle Knight
@KJKnight_

Kyle is a Film and TV graduate from Coventry. He's a PC enthusiast with a not so enthusiastic PC and is all about triple-A titles!

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