Ash of Gods: Redemption Shows Its Rogue-Like Storytelling in New Trailer
Promising a "Rogue-like" style of storytelling, developer AurumDust Studio released a new trailer for their title Ash of Gods: Redemption.
Ash of Gods: Redemption has a brand new trailer highlighting storytelling. The Kickstarter-funded indie title is filled with hefty levels of consequence as your decisions, both in and out of the battlefield, may likely change the ending — if not the entire playthrough. Evolving every time the player begins the story again, we can expect multiple endings through each and every single play-through.
Along with the ever-changing story, players can also expect constant tweaking in the AI difficulty, giving variety to the tactics needed in defeating your opponents. The card system (mingled with the different classes) can give vast ranges of gameplay, offering a plethora of tactical choices on the battlefield. Ash of Gods: Redemption also offers PvP and PvE multiplayer modes after completing the main story, showcasing even more for tactics in both co-op and counter-op play.
Ash of Gods: Redemption’s art style, gameplay, and music are inspired by The Banner Saga and Darkest Dungeon: specifically finding great value in The Banner Saga’s style of storytelling, and Darkest Dungeon’s brutal difficulty.
The turn-based Ash of Gods: Redemption releases in March 2018 on Android, iOS, PC, PS4, and Xbox One. While no specific release date is known yet, you can check out the “Roguelike Storytelling” trailer, below: