Assassin’s Creed Syndicate Combat Focuses on “Concealed Weapons;” Multikill Multi-Finisher Makes a Comeback
Ubisoft Quebec is doing some new things with the latest installment in the Assassin’s Creed franchise, Assassin’s Creed Syndicate. The game is set in Victorian London, a setting wanted a long time ago, and it will be the first time we see a dual protagonist in an Assassin’s Creed game.
Senior producer François Pelland talked about how they adjusted the combat to focus on “concealed weapons,” and left out swords to be able to fit the era and provide a faster and more action-focused combat. He also mentioned that they brought back the multikill multi-finisher animations from Assassin’s Creed III.
“One thing that we realised right at the start was that we’re past the medieval period, so there could be no more swords. We’ve moved into anage where if there was any kind of brawl on the streets, it was making the headlines. So that’s certainly very different from what we saw only 75 years before this period, with the French Revolution. So we wanted to give the combat a more brutal and visceral feel to it, hence the emphasis on concealed weapons. To that end, one of the changes we’ve made to combat is that we’re bringing back the multikill multi-finisher from Assassin’s Creed III.”
Assassin’s Creed Syndicate launches on October 23 for the PS4 and Xbox One, and on November 19 for the PC.