Earlier this week, Ubisoft put out a new blog post that detailed how some of its upcoming games would run on next-gen platforms in PS5 and Xbox Series X. Based on some of the wording used in the article originally, some folks assumed that Assassin’s Creed Valhalla, specifically on PS5, wouldn’t be able to simultaneously run at 4K/60fps on the platform despite the fact that Xbox Series X can hit these specs. Well, it turns out that isn’t necessarily the case.
In the time since first posting the blog, Ubisoft has revised the wording to make clear that the PS5 iteration of Assassin’s Creed Valhalla can indeed perform at 4K at 60 frames per second. In a follow-up message sent to us by a PR representative at the publisher, this notion was also made clear once again. “I can confirm that Assassin’s Creed Valhalla runs at 4K at 60 fps on PS5 (upscaled 4K),” we were told.
The original discrepancy that started off this whole chain of events largely came about due to Ubisoft saying that AC Valhalla on PS5 can run at 4K and 60fps. Some interpreted this to mean that the game can only do one or the other on PS5, with players being forced to choose to prioritize either the resolution or frame rate, depending on their preference. Fortunately, the game will just naturally be able to hit both benchmarks on PS5 (even though the resolution will be upscaled rather than native), ruling out the need for players to be put in any such position.
With this whole situation now cleared up, the larger question at play with Assassin’s Creed Valhalla just comes down to the game’s quality. Based on a recent hands-on preview we had with the title, it seems to be shaping up quite nicely and meshes together both old and new elements from the longtime series.
We’ll see how the final product turns out when Assassin’s Creed Valhalla released on November 10 for Xbox One, Xbox Series X/S, PS4, and Stadia, before later coming to PS5 on November 12.