PS Vita

Atelier Firis' Western Release Dates Announced for PS4, PS Vita and Steam; Screenshots Released

By Giuseppe Nelva

December 20, 2016

Today Koei tecmo announced the western release date of Gust’s new JRPG Atelier Firis: The Alchemist of the Mysterious Journey, which has been slightly renamed for the occasion Atelier Firis: The Alchemist and the Mysterious Journey.

The game will release on March 7th in North America and on March 10th in Europe, and will get both a physical retail release and a digital one for PS4, while the PS Vita will only be released digitally. The game will also get a Steam release in addition to the two PlayStation platforms on which it was launched in Japan, adding PC to the list.

If you’re not familiar with the game, you can check out an official blurb below, directly from the announcement press release.

A vast world awaits in Atelier Firis: The Alchemist and the Mysterious Journey, with views ranging from busy harbors to murmuring rivers, to imposing mountains, and more. Along Firis’ heartwarming adventure, she will visit a wide variety of picturesque towns and villages such as Reisenberg, the prosperous city where travelers gather, Mechen, a tranquil village with fields as far as the eye can see, and Flocke, the village of dancing snow.

Between settlements there are a plethora of different environments to discover, each with their own particular weather conditions that affect travel. Selecting the appropriate attire for each situation will grant Firis benefits and allow her to easily traverse these terrains. The Snow Bright costume reduces the consumption of Life Points in icy cold conditions, while the Zealous Explorer gear aids travel through blistering heat. Outfits can have countless other effects such as accelerating movement speed, enhancing synthesis abilities or increasing the likelihood of finding high quality materials!

While exploring their surroundings, players will encounter events which they must overcome to access new locations. These challenges will have multiple solutions that can permanently alter the environment. Take a broken bridge, for example – fixing the bridge will allow for easy access to the other side, but taking an alternate route could lead to the discovery of useful synthesis materials. Some of these Landmarks will be quite useful for Firis’s travels and she will need to return to them often! Once visited, Landmarks can be used as Fast Travel locations, allowing Firis to easily travel back and forth across the world.

You can also enjoy quite a few screenshots and artwork pieces, showcasing the game’s characters, its world and varied environments, each showing different weather conditions.

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Video Trailers

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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