Giuseppe Nelva
Contributing since June, 2011
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14548articles
About Giuseppe Nelva
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.
Latest Articles
Granblue Fantasy Guide: How To Install & Play One Of The Best Mobile JRPGs In English
Granblue Fantasy is one of the best JRPGs on mobile and can also be played on PC. Here you can learn how to install it and play it in English.
Nippon Ichi Interview -- President Talks Future of Disgaea, Platforms, and Making Crazy Games
Souhei Niikawa explains the philosophy that leads the developers to create its crazy games while talking about Disgaea 6, remakes, and much more.
Kadokawa Games Interview -- President Discusses Strategy JRPGs, the Japanese Gaming Industry, and More
Kadokawa Games President Yoshimi Yasuda shares his insight as Producer of many games and veteran of the Japanese gaming industry.
Cygames Interview -- Executive Producer Discusses the New Rising Star in Japanese Game Development
Cygames Executive Producer Yuito Kimura talks about the history, philosophy, and future of the developer behind Project Awakening, Granblue Fantasy, and more.
SNK Interview -- Yasuyuki Oda Talks Heroines, Gender Bent Terry, Rebooting Old Series, and Much More
SNK Producer Yasuyuki Oda Talks about SNK Heroines: Tag Team Frenzy, reviving historical franchises, crossover characters, and more.
The Caligula Effect: Overdose Interview -- Director on Psychology, Comparison with Persona, and More
The Caligula Effect: Overdose will bring Furyu's JRPG to PS4, Switch, and PC next year. Director Takuya Yamanaka discusses its deeper meanings.
Metal Max XENO Interview -- Devs Talk Importance of Turn-Based Gameplay and Bringing Metal Max Back
Kadokawa Games has brought the Metal Max series to home consoles after several years of absence, and DualShockers talked to its developers.
Jump Force Interview -- Producer Talks About a New Visual Style for an Anime Game and More
Jump Force features many popular anime and manga characters, but its innovative visual style provides them with a brand new flavor.
One Piece: World Seeker Interview -- Producer Talks About Luffy's New Open World Adventure
One Piece: World Seeker will translate the popular anime and manga series into an open-world game. DualShockers talked with Producer Rei Hirata.
Earth Defense Force 5/Iron Rain Interview -- Producer on Western Release, Differences, and Craziness
Earth Defense Force 5 and Iron Rain Producer Nobuyuki Okajima talks about both upcoming games ahead of their upcoming western launches.
Left Alive Interview -- Square Enix on Piloting Wanzers, Making a Front Mission Successor, and More
Left Alive Director Toshifumi Nabeshima and Producer Shinji Hashimoto explain what Front Mission fans can expect from the upcoming game.
DEAD OR ALIVE 6 Interview Part 3 -- Team Ninja Talks Importance of the Story, Characters and More
Team Ninja's developers talk about the story and characters that of Dead or Alive 6, providing more details on the next chapter of the saga.
Sekiro: Shadows Die Twice Interview -- FromSoftware Discusses Gameplay, Creating a New IP, and More
DualShockers discussed the upcoming Sekiro: Shadows Die Twice for PS4, Xbox One, and PC with FromSoftware's Yasuhiro Kitao.
Ace Combat 7 Interview - Producer Talks Strangereal, the Pleasure of Flying, and More
Ace Combat 7: Skies Unknown Producer Kazutoki Kono explains the story behind the name "Strangereal," talks about gameplay and more.
Cyberpunk 2077 Interview -- CD Projekt Talks Night City, Gameplay, Quest Design and Much More
CD Projekt RED Quest Designer Patrick Mills talks to DualShockers about Cyberpunk 2077's Night City, gameplay, inspiration, and more.
Devil May Cry 5 Interview -- Developers Talk Nico, Gameplay, Reviving Capcom's Franchises, and More
Devil May Cry 5 Director Hideaki Itsuno and Producer Matt Walker shed light on gameplay and characters, with an additional dive into nostalgia.
Omega Labyrinth Life Interview -- Producer Talks Jump from PlayStation to Switch, Fanservice, and More
Omega Labyrinth Life Producer Yosuke Uchida talks about the reasons behind the change of platform to Switch, the possibility of a western release, and more.
Onechanbara Origin Interview -- Producer Talks Possible Western Release, Platforms, and More
Onechanbara Origin Producer Nobuyuki Okajima talks about the upcoming remake for PS4, and the possibility of a western release, also for older games.
Atelier Interview: Gust Talks Nelke, the Arland Remasters, and the Future of the Series
With Nelke & the Legendary Alchemists and the Atelier Arland Series Deluxe Pack coming soon, Gust talks about the games and what might come next.
DEAD OR ALIVE 6 Interview Part 2 — Koei Tecmo Unveils its Powerful New Engine
DEAD OR ALIVE 6 is powered by a new engine using the latest technologies to achieve top-notch visuals. DualShockers talked to the development team about it.